Files
UnrealEngineUWP/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Public/AndroidAdvertising.h
Robert Jones 36cf4f99af UE-17404 - AdMob multiple ad units
- Changed code to support multiple ad units and the selecting thereof via blueprints including aditional nodes

#codereview chris.babcock
#jira ue-17404

[CL 2641722 by Robert Jones in Main branch]
2015-08-03 05:25:13 -04:00

16 lines
402 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IAdvertisingProvider.h"
#include "Core.h"
class FAndroidAdvertisingProvider : public IAdvertisingProvider
{
public:
virtual void ShowAdBanner(bool bShowOnBottomOfScreen, int32 adID) override;
virtual void HideAdBanner() override;
virtual void CloseAdBanner() override;
virtual int32 GetAdIDCount() override;
};