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56590ceb6077d88b86d07985cddead44dec4982c
UnrealEngineUWP/Engine/Source/Programs/SlateViewer
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Dmitry Rekman 7962cac622 Linux: moved common startup code to a separate module.
- The code that handles initial setup (command line processing, rlimits and debugger) is now shared between engine, UFE and SlateViewer.

[CL 2679796 by Dmitry Rekman in Main branch]
2015-09-03 20:46:02 -04:00
..
Private
Linux: moved common startup code to a separate module.
2015-09-03 20:46:02 -04:00
Public
Linux: moved common startup code to a separate module.
2015-09-03 20:46:02 -04:00
Resources/Windows
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
SlateViewer.Build.cs
Linux: moved common startup code to a separate module.
2015-09-03 20:46:02 -04:00
SlateViewer.Target.cs
Deprecate bBuildAdditionalConsoleApplication from LinkEnvironment, and move it to UEBuildBinaryConfiguration instead - it's not actually used by anything that does linking; it's a higher level behavior. The default is now false, which mirrors the only use case we had for it (and removes a hack for checking UEBuildConfiguration.bBuildEditor).
2015-04-02 11:09:01 -04:00
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