Files
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities
Uriel Doyon ac9896ad80 Reversed Index Buffers. Depth only render pass now use the unified mesh when possible.
Can be disabled per staticmesh through the lod settings : "Build Reversed Index Buffer".
Can be dynamically toggled with command "ToggleReversedIndexBuffers".
#code_review: Brian.Karis

[CL 2687313 by Uriel Doyon in Main branch]
2015-09-10 19:22:12 -04:00
..
2015-09-07 09:32:51 -04:00