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UnrealEngineUWP
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56590ceb6077d88b86d07985cddead44dec4982c
UnrealEngineUWP
/
Engine
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Source
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Developer
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GameplayDebugger
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Private
History
Guillaume Abadie
89aee9dfa9
Changes FPrimitiveSceneProxy::GetViewRelevance(const FSceneView* View) to FPrimitiveSceneProxy::GetViewRelevance(const FSceneView* View) const
...
#code_review: Martin.Mittring [CL 2676297 by Guillaume Abadie in Main branch]
2015-09-01 18:01:22 -04:00
..
GameplayDebugger.cpp
Fixed GameplayDebugger-related crashes if a PlayerController happens to be saved along with a level #UE4
2015-07-16 09:03:00 -04:00
GameplayDebuggerPrivate.h
[INTEGRATE] Change 2418971 by Mike.Fricker@MFRICKER_G3686_Alpha on 2015/01/26 14:21:35
2015-01-26 20:24:15 -05:00
GameplayDebuggerSettings.cpp
Added config migration path for newer versions of the engine.
2015-04-20 10:12:55 -04:00
GameplayDebuggingComponent.cpp
Changes FPrimitiveSceneProxy::GetViewRelevance(const FSceneView* View) to FPrimitiveSceneProxy::GetViewRelevance(const FSceneView* View) const
2015-09-01 18:01:22 -04:00
GameplayDebuggingControllerComponent.cpp
Fixed UE-18594 "Gameplay Debugger is hijacking the Canvas"
2015-07-20 09:32:16 -04:00
GameplayDebuggingHUDComponent.cpp
#Integration FN->Main from CL#2642868
2015-08-05 15:54:57 -04:00
GameplayDebuggingReplicator.cpp
#Integration FN->Main from CL#2642868
2015-08-05 15:54:57 -04:00