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UnrealEngineUWP
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56590ceb6077d88b86d07985cddead44dec4982c
UnrealEngineUWP
/
Engine
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History
Ben Marsh
c8656515de
Update the version number to 4.11.
...
[CL 2687795 by Ben Marsh in Main branch]
2015-09-11 09:38:15 -04:00
..
Android
Correct possible Android crash on entering editable text
2015-09-08 18:43:53 -04:00
BatchFiles
set the MSBUILD_EXE environment variable a little earlier so it works from a VC command prompt
2015-09-11 08:50:00 -04:00
HTML5
don't mix https with http in the template #html5
2015-07-06 18:15:20 -04:00
IOS
fix for incorrect location of the plist when the game directory is not the same name as the game
2015-08-29 14:19:38 -04:00
Build.version
Update the version number to 4.11.
2015-09-11 09:38:15 -04:00
Commit.gitdeps.xml
Android reliably logs crash callstack
2015-09-11 00:42:40 -04:00
InstalledEngineFilters.ini
Changed BuildDerivedDataCacheNode to use target receipts to add runtime dependencies.
2015-09-01 04:48:32 -04:00
JunkManifest.txt
Added old vrlib.jar for Android to junk manifest
2015-07-21 14:14:27 -04:00
Promoted.gitdeps.xml
Removing Build.version from promoted binaries
2015-08-11 14:09:27 -04:00
SourceDistribution.txt
…
Target.cs.template
Linux: fix GUBP to work on Linux host.
2015-04-08 16:16:23 -04:00