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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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558f635cd43e0dfddb35fff222df266602de52fb
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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dan elksnitis 1c843b3bd7 [shaders] fix error introduced by deprecation - shaders requiring a secondary compile were still calling the single compile path as well, resulting in errors when populating an already-populated output struct. tested local cook on affected platform to confirm issue is resolved (preflights are currently broken due to an unrelated problem)
#rb Christopher.Waters

[CL 28504041 by dan elksnitis in ue5-main branch]
2023-10-05 12:34:19 -04:00
..
Internal
Introduced Material Translation DDC caching.
2023-08-24 09:13:29 -04:00
Private
[shaders] fix error introduced by deprecation - shaders requiring a secondary compile were still calling the single compile path as well, resulting in errors when populating an already-populated output struct. tested local cook on affected platform to confirm issue is resolved (preflights are currently broken due to an unrelated problem)
2023-10-05 12:34:19 -04:00
Public
Removing symbols deprecated in 5.2
2023-10-05 08:24:09 -04:00
RenderCore.Build.cs
Added shader.build.cs file.
2023-07-27 22:53:25 -04:00
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