Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/CompGeom
jimmy andrews 4a3292849c Fix issue in negative space voxel mesh generation where eroding the (convex hull - original mesh) by the distance tolerance could delete valid negative space when the convex hull was thinner than the distance tolerance.
We now directly construct the initial voxel mesh to be the tolerance distance from the input mesh (while allowing it to follow the convex hull), and also ensure clamp the grid cell size to not be larger than half the width of the region bounding box's min dimension.

[CL 28455930 by jimmy andrews in ue5-main branch]
2023-10-04 10:41:47 -04:00
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