Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
558f635cd43e0dfddb35fff222df266602de52fb
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
History
kirill zorin a69268f054 TMaybeObjectPtr: fixing sometimes-incorrect handling of pointers returned from Cast<...>
#rb sebastian.barrios

[CL 28507521 by kirill zorin in ue5-main branch]
2023-10-05 13:54:43 -04:00
..
Internal
ZenStore structures: expose structures to interpret zenstore headers for use in -diffonly cooks.
2023-09-13 18:11:20 -04:00
Private
Add comment about using package versions during saving.
2023-10-05 12:36:10 -04:00
Public
TMaybeObjectPtr: fixing sometimes-incorrect handling of pointers returned from Cast<...>
2023-10-05 13:54:43 -04:00
Tests
Reduce overhead in object handle access tracking by reducing high frequency thrash of TArrayView. Synthetic test of 100 million handle accesses in a loop went from 4243ms total time to 1430ms total time.
2023-09-08 17:04:23 -04:00
CoreUObject.Build.cs
Fix CoreUObject public dependencies to not add libpas unless VerseVM is enabled. Libpas has issues building on some platforms.
2023-08-25 10:03:42 -04:00
Powered by Gitea Page: 465ms Template: 16ms
English
English
Licenses API