Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime
thomas sarkanen 38c05e8619 Anim graph optimizations
Implemented ISPC versions of missing layered blend per bone hot paths.
Tweaked inlining and added ptr RESTRICT to various curve operations
Removed array copy in control rig node curve outputs
Increased inline alloc size of cached poses to reduce allocations
Removed refpose copies and allocations with linked anim graphs (these can be skipped now the bone containers are all centralized)

#rb Nicholas.Frechette,Jurre.deBaare
#tests Juno, NoMcp

[CL 28371404 by thomas sarkanen in ue5-main branch]
2023-10-02 05:23:05 -04:00
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2023-10-02 05:23:05 -04:00