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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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555d1823dd968dfd514ce5c8ed416b520e5260ab
UnrealEngineUWP/Engine/Config/Windows
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Guillaume Abadie 3044cef365 Temporaly disable TSR on desktop SPIRV backends due to long compilation time in DXC
#jira UE-156569
#preflight trivial
#rb none

[CL 20738477 by Guillaume Abadie in ue5-main branch]
2022-06-20 11:41:47 -04:00
..
BaseWindowsEngine.ini
Expansion of logic handling external auth types, allowing for specification via function parameters and default configuration per platform.
2021-12-16 18:21:45 -05:00
DataDrivenPlatformInfo.ini
Temporaly disable TSR on desktop SPIRV backends due to long compilation time in DXC
2022-06-20 11:41:47 -04:00
WindowsEditorPerProjectUserSettings.ini
Fix UBT configuration reading code to read the editor per project user setting from the corrected saved file location.
2022-04-25 12:47:17 -04:00
WindowsEngine.ini
Remove Geometry Shader path for point-light shadow rendering, disable point light shadows if VertexShaderLayer is not supported (at runtime).
2022-01-28 06:36:41 -05:00
WindowsGame.ini
…
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