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54fddb030dab7e91b7e8070f0e32581c421cb080
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.UHT
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tim smith c974960bd6 Modified C# UHT to generate errors when extra ';' are detected. C++ UHT will generate an error.
#rb self
#rnx
#preflight 632c69f2c7791417aa85136b

[CL 22145828 by tim smith in ue5-main branch]
2022-09-22 17:37:26 -04:00
..
Exporters
Fix wrong API macro being used in C# UHT
2022-09-22 14:05:55 -04:00
Parsers
Modified C# UHT to generate errors when extra ';' are detected. C++ UHT will generate an error.
2022-09-22 17:37:26 -04:00
Specifiers
1) Fixed issue where UPARAM wasn't getting parsed as part of a template argument property type
2022-06-24 09:27:13 -04:00
Tables
Removed the use of "this." where possible in EpicGames.UHT.
2022-08-08 12:41:15 -04:00
Tokenizer
Fixed C# UHT issue where unterminated strings were not detected properly and could result in an infinite loop.
2022-09-22 17:34:34 -04:00
Types
Fixed issue where net enabled properties would prevent properties from finding their getter/setter methods
2022-09-15 17:09:37 -04:00
Utils
Removed NameToDisplayString port to C# since we don't need to save the generated strings and imply that the C# version will match the C++ version.
2022-09-09 15:40:20 -04:00
.editorconfig
Removed the use of "this." where possible in EpicGames.UHT.
2022-08-08 12:41:15 -04:00
EpicGames.UHT.csproj
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