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54fdc170a2f349574a365ccd70ab87b49f71f7e4
UnrealEngineUWP
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Engine
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EpicGames.Perforce
History
ben marsh
f0e5e43b14
EpicGames.Perforce: Fix errors parsing change views from labels.
...
#jira UE-213169 [CL 33207702 by ben marsh in ue5-main branch]
2024-04-24 14:41:10 -04:00
..
Records
Set c# structs to be readonly if possible
2024-04-01 12:40:08 -04:00
EpicGames.Perforce.csproj
EpicGames.Perforce: Include MSVC runtime dependencies to support EpicGames.Perforce.Native DLLs.
2024-04-11 13:12:29 -04:00
FileSpecList.cs
Horde: Add a ToString() method for FileSpecList.
2024-03-15 18:54:57 -04:00
HangMonitor.cs
Horde: Run a background task to monitor for hangs when executing Perforce commands.
2024-03-23 20:35:19 -04:00
IPerforceConnection.cs
…
IPerforceOutput.cs
EpicGames.Perforce: Fix parsing of records with multiple arrays. All properties for the entire tree of possible records for a response are looked up by tag before identifying the target object via the array index, rather then recursively trying to parse complete records. It is possible for one record to have multiple child records, and also possible that tags for child records are serialized out of order.
2024-04-17 12:03:47 -04:00
NativePerforceConnection.cs
EpicGames.Perforce: Disable hang monitor output when PerforceSettings.EnableHangMonitor is set to false.
2024-04-10 04:01:23 -04:00
PerforceAttributes.cs
…
PerforceChangeView.cs
EpicGames.Perforce: Fix errors parsing change views from labels.
2024-04-24 14:41:10 -04:00
PerforceChildProcess.cs
Horde: Run VS code cleanup on shared libraries.
2024-03-15 10:30:11 -04:00
PerforceConnection.cs
Horde: Run VS code cleanup on shared libraries.
2024-03-15 10:30:11 -04:00
PerforceEnvironment.cs
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PerforceError.cs
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PerforceException.cs
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PerforceInfo.cs
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PerforceIo.cs
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PerforceMetadataLogger.cs
Create an AutomationTools.Tests project, and move tests from Horde.Agent into it. Included in UE5 default solution for better visibility.
2024-04-17 10:39:36 -04:00
PerforceRecord.cs
…
PerforceReflection.cs
EpicGames.Perforce: Fix parsing of records with multiple arrays. All properties for the entire tree of possible records for a response are looked up by tag before identifying the target object via the array index, rather then recursively trying to parse complete records. It is possible for one record to have multiple child records, and also possible that tags for child records are serialized out of order.
2024-04-17 12:03:47 -04:00
PerforceResponse.cs
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PerforceResponseList.cs
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PerforceSettings.cs
UGS: Disable hang monitor for Perforce connections.
2024-04-02 08:51:52 -04:00
PerforceUtils.cs
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PerforceViewFilter.cs
Horde: Run VS code cleanup on shared libraries.
2024-03-15 10:30:11 -04:00
PerforceViewMap.cs
…