Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
ionut matasaru d6dc9a1808 Optimized string usage in ReplaceVirtualFilePathForShaderAutogen from ShaderCore.cpp
* no more allocs (previously this function made 3 to 6 allocs per call)
    * 5x faster code

#rb Danny.Couture, Stefan.Boberg

[CL 15489907 by ionut matasaru in ue5-main branch]
2021-02-22 11:32:33 -04:00
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