Files
UnrealEngineUWP/Engine/Build/Commit.gitdeps.xml
richard malo 7010f2db00 - Fixed world partition runtime spatial hash to garantee all cells of each grid level covers the world bounds
- Adapted runtime grid previewer to match new grid cell locations
- Allow 2D/3D debug draw of world partition runtime spatial hash while in SIE
#rb jeanfrancois.dube, #fyi patrick.enfedaque

#ROBOMERGE-SOURCE: CL 15493908 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15493919 by richard malo in ue5-main branch]
2021-02-22 16:39:56 -04:00

18 MiB

The file is too large to be shown. View Raw