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5486ea99a2f41385df3ced07fdafaa4801716537
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private
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ben marsh 12addcdfb3 LiveCoding: Fix unnecessary newlines on log messages.
#jira


#ROBOMERGE-SOURCE: CL 5492012 via CL 5492936

[CL 5492937 by ben marsh in Main branch]
2019-03-21 11:49:46 -04:00
..
External
LiveCoding: Fix unnecessary newlines on log messages.
2019-03-21 11:49:46 -04:00
LiveCodingLog.cpp
…
LiveCodingLog.h
…
LiveCodingModule.cpp
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-18 18:07:05 -04:00
LiveCodingModule.h
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-18 18:07:05 -04:00
LiveCodingSettings.cpp
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-18 18:07:05 -04:00
LiveCodingSettings.h
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-18 18:07:05 -04:00
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