Files
UnrealEngineUWP/Engine/Source/Programs/Shared
Ben Marsh 8118b1a3e0 Horde: Move cache management and partial reads of bundles into the implementation of IStorageClient.
Implementation of TreeStore will likely be the same for all implementations, while there are many different strategies we might use for bulk data.

#preflight none

[CL 22158930 by Ben Marsh in ue5-main branch]
2022-09-23 14:52:11 -04:00
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