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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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540f481be720588130bb14aa614c8f0fa5dfbd68
UnrealEngineUWP/Engine/Source/Editor/LevelAssetEditor
History
Zousar Shaker 3b4c8fc1c5 Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
#rb none

[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
..
Private
MeshModelingToolset: Added a way to store tool selections between tool invocations and used it in PolyEdit tool.
2020-11-13 14:07:30 -04:00
Public
Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
2021-01-27 17:40:25 -04:00
LevelAssetEditor.Build.cs
Initial Creation of Asset Placement Mode module.
2020-09-16 14:38:57 -04:00
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