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UnrealEngineUWP
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UnrealEngineUWP
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TargetPlatform
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Josh Adams
9917fea471
- Removed some "Win32" string references
...
#rb marc.audy [CL 15285524 by Josh Adams in ue5-main branch]
2021-02-02 18:12:48 -04:00
..
Private
- Removed some "Win32" string references
2021-02-02 18:12:48 -04:00
Public
- Removing unused ITargetDevice functionality (like Deploy and Run in C++). These are are supported in some platforms but not all, and are only used by undocumented UFE "commands". UAT is expected to handle all of this.
2021-01-25 11:21:44 -04:00
TargetPlatform.Build.cs
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
2021-01-31 15:09:58 -04:00