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Changes include * renamed setup event to construction event * new nodes to spawn bones, nulls, controls etc * class settings to limit how many elements can be created procedurally * lookup from procedural element to spawner node (who created this?) #preflight https://horde.devtools.epicgames.com/job/62b0d9c62405b4ac9e774bf4 #jira UE-153500 #rb audit [CL 20754666 by Helge Mathee in ue5-main branch]