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UnrealEngineUWP
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53ed7c1062aa48e46760c8d0a94496fa8da5df7e
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
NavigationSystem
/
Private
History
aris theophanidis
53ed7c1062
Log invoker priority as string instead of the enum value
...
#rb Yoan.StAmant [CL 27249202 by aris theophanidis in ue5-main branch]
2023-08-21 15:03:25 -04:00
..
NavAreas
…
NavFilters
…
NavGraph
…
NavMesh
Improve FRecastNavMeshGenerator::MarkDirtyTiles speed by prefiltering dirty area bounds using the bounds of invokers seeds.
2023-08-11 18:04:18 -04:00
AbstractNavData.cpp
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NavCollision.cpp
…
NavigationData.cpp
…
NavigationDataHandler.cpp
[NavigationSystem] replaced requirement of PrimitiveComponent by INavRelevantInterface + UObject.
2023-08-09 20:35:21 -04:00
NavigationDirtyAreasController.cpp
[NavigationSystem] replaced requirement of PrimitiveComponent by INavRelevantInterface + UObject.
2023-08-09 20:35:21 -04:00
NavigationInterfaces.cpp
…
NavigationInvokerComponent.cpp
…
NavigationOctree.cpp
[NavigationSystem] replaced requirement of PrimitiveComponent by INavRelevantInterface + UObject.
2023-08-09 20:35:21 -04:00
NavigationOctreeController.cpp
…
NavigationPath.cpp
…
NavigationSystem.cpp
Log invoker priority as string instead of the enum value
2023-08-21 15:03:25 -04:00
NavigationSystemModule.cpp
…
NavigationSystemTypes.cpp
Chaos implicit object ref counted ptr + union simple shapes (WIP)
2023-07-31 17:46:47 -04:00
NavigationTestingActor.cpp
Fix no-Recast builds [Github Pull Request: 9579]
2023-08-02 15:20:28 -04:00
NavLinkComponent.cpp
…
NavLinkCustomComponent.cpp
…
NavLinkRenderingComponent.cpp
Fix no-Recast builds [Github Pull Request: 9579]
2023-08-02 15:20:28 -04:00
NavModifierComponent.cpp
TObjectPtr compilation fixes ahead of enabling GC barrier
2023-08-02 06:51:30 -04:00
NavModifierVolume.cpp
…
NavRelevantComponent.cpp
…
NavSystemConfigOverride.cpp
…