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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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53c92c757596f04beebe60ce9edfebe080db93ab
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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robert millar 53c92c7575 Remove deprecated fields containing full object path names from when stripping editoronly content to enable memory savings.
#rb matt.peters
#jira UE-161932
#preflight https://horde.devtools.epicgames.com/job/6331e7c6dc213d2ead83485f

[CL 22202005 by robert millar in ue5-main branch]
2022-09-27 03:23:07 -04:00
..
AssetRegistry
Remove deprecated fields containing full object path names from when stripping editoronly content to enable memory savings.
2022-09-27 03:23:07 -04:00
Blueprint
Small cleanup of dead code in blueprint support
2022-09-15 20:36:36 -04:00
Internationalization
…
Misc
Removing FNames containing asset paths (/Path/To/Package.AssetName) or subobject paths (/Path/To/Package.AssetName:Inner).
2022-09-06 15:02:43 -04:00
Serialization
ZenLoader: Removed editor ifdef that was supposed to have been removed in 22152724
2022-09-26 09:04:06 -04:00
Templates
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Tests/Serialization
…
UObject
Change FTopLevelAssetPath to import/export as a string.
2022-09-23 20:22:53 -04:00
CoreUObjectPrivatePCH.h
Removed redundant private include paths from build.cs files.
2022-09-09 00:53:22 -04:00
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