Files
UnrealEngineUWP/Engine/Source/Developer/MeshDescriptionOperations/MeshDescriptionOperations.Build.cs
Ryan Gerleve e7612e89b2 Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4341874 by Ryan Gerleve in Dev-Networking branch]
2018-09-04 14:32:41 -04:00

29 lines
886 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MeshDescriptionOperations : ModuleRules
{
public MeshDescriptionOperations(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("Developer/MeshDescriptionOperations/Private");
PublicIncludePaths.Add("Developer/MeshDescriptionOperations/Public");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"RenderCore",
"MeshDescription",
"MeshUtilitiesCommon",
"RawMesh",
"RHI"
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "MikkTSpace");
}
}
}