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539d11284be4eab4e9e4e1ef45e25fa7b6005cc1
UnrealEngineUWP/Engine/Source/Developer/Virtualization
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paul chipchase 6d7c49895b Asset virtualization graphs no longer require both 'LocalStorageHierarchy' and 'PersistentStorageHierarchy' defining just one entry is enough if that is required.
#rb trivial
#rnx
#preflight 629a0fbb4b2f33f7c74fb9b4

[CL 20485807 by paul chipchase in ue5-main branch]
2022-06-03 10:04:41 -04:00
..
Private
Asset virtualization graphs no longer require both 'LocalStorageHierarchy' and 'PersistentStorageHierarchy' defining just one entry is enough if that is required.
2022-06-03 10:04:41 -04:00
Public
When virtualizing payloads we now load the payloads from disk on demand rather than all at once. This allows us to avoid memory spikes when virtualizing large amounts of data.
2022-05-04 08:58:50 -04:00
Virtualization.Build.cs
Give improved error messages to the user if the source control asset virtualization backend fails to connect.
2022-01-18 04:50:38 -05:00
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