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UnrealEngineUWP
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53369bd15cb276fdb2286fcd588eecd63bb88502
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
History
steven barnett
ba608ec265
Add density to FPhysicsMaterial and use it for buoyancy
...
[CL 26926802 by steven barnett in ue5-main branch]
2023-08-08 15:22:55 -04:00
..
Internal
Moved file cache into ioscod and eliminated base class .h/.cpp
2023-05-24 06:13:15 -04:00
Private
CSVProfiler: Return -1 when hot reloading to prevent a crash.
2023-08-08 15:03:02 -04:00
Public
Add density to FPhysicsMaterial and use it for buoyancy
2023-08-08 15:22:55 -04:00
Tests
Rename TGuardedSignedInt to TGuardedInt and add support for unsigned integers.
2023-08-07 08:13:41 -04:00
Core.Build.cs
Fix WinGDK build by ensuring that Core only depends on libpas on Win64
2023-08-03 11:43:43 -04:00