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UnrealEngineUWP
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5315048ee4ae64a84dae5f793fd826d01ac2a79f
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
AnimGraphRuntime
/
Private
/
AnimNodes
History
Benn Gallagher
5315048ee4
[Merging using UE4-Orion-To-UE4] - Added Blend Profiles to USkeleton - Per-Bone blending scales for blend list nodes and state machine transitions.
...
[CL 2676948 by Benn Gallagher in Main branch]
2015-09-02 10:20:31 -04:00
..
AnimNode_ApplyAdditive.cpp
…
AnimNode_BlendListBase.cpp
[Merging using UE4-Orion-To-UE4] - Added Blend Profiles to USkeleton - Per-Bone blending scales for blend list nodes and state machine transitions.
2015-09-02 10:20:31 -04:00
AnimNode_BlendListByBool.cpp
…
AnimNode_BlendListByEnum.cpp
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AnimNode_BlendListByInt.cpp
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AnimNode_BlendSpaceEvaluator.cpp
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AnimNode_BlendSpacePlayer.cpp
#ANIM: Support StartPosition for BlendSpace player
2015-08-25 13:16:27 -04:00
AnimNode_CopyPoseFromMesh.cpp
Renamed variable and deleted unused variable.
2015-07-22 16:56:58 -04:00
AnimNode_LayeredBoneBlend.cpp
…
AnimNode_RefPose.cpp
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AnimNode_Root.cpp
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AnimNode_RotateRootBone.cpp
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AnimNode_RotationOffsetBlendSpace.cpp
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AnimNode_SaveCachedPose.cpp
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AnimNode_SequenceEvaluator.cpp
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AnimNode_Slot.cpp
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AnimNode_TwoWayBlend.cpp
Merging 2640056 (plus a few minor fixes)
2015-08-03 11:44:45 -04:00