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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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52e687f13f86824bfd49c578b3c877e129b671ff
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelEditor
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patrick boutot 52e687f13f MVVM: Instead of saving the name of the root widget for self reference, use a different flag. When the Blueprint asset is renamed the root widget is also renamed and self reference do not work anymore. Redirect the previously saved reference.
IsEmpty is renamed to IsValid. It used to be that we wanted to know if there was a source and a path but now the IsEmpty is confusing.
Fix Widget rename for conversion function pins and event pins.
#jira UE-191812
[REVIEW] editor-ui-systems

[CL 28965810 by patrick boutot in ue5-main branch]
2023-10-20 10:45:57 -04:00
..
Private
MVVM: Instead of saving the name of the root widget for self reference, use a different flag. When the Blueprint asset is renamed the root widget is also renamed and self reference do not work anymore. Redirect the previously saved reference.
2023-10-20 10:45:57 -04:00
Public
MVVM: Add instanced viewmodel. A way to create your viewmodel inside the view. The viewmodel is private and can only be used by the view. The feature is enabled by a setting. Change how the customization for the viewmodel context hide properties. Add a new submenu for the viewmodel panel.
2023-08-28 08:59:49 -04:00
ModelViewViewModelEditor.Build.cs
Move UMG/FieldNotification files to the FieldNotification module.
2023-04-03 22:29:35 -04:00
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