Files
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint
patrick boutot 52e687f13f MVVM: Instead of saving the name of the root widget for self reference, use a different flag. When the Blueprint asset is renamed the root widget is also renamed and self reference do not work anymore. Redirect the previously saved reference.
IsEmpty is renamed to IsValid. It used to be that we wanted to know if there was a source and a path but now the IsEmpty is confusing.
Fix Widget rename for conversion function pins and event pins.
#jira UE-191812
[REVIEW] editor-ui-systems

[CL 28965810 by patrick boutot in ue5-main branch]
2023-10-20 10:45:57 -04:00
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