Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Private/CCIR.h
Rolando Caloca 2187f16734 UE4 - hlslcc - Pack matrices last to avoid big set parameter calls (UE-2047)
[CL 2483441 by Rolando Caloca in Main branch]
2015-03-18 15:32:09 -04:00

21 lines
414 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
CCIR.h - Cross-Compiler IR
=============================================================================*/
#pragma once
#include "HlslLexer.h"
namespace CrossCompiler
{
namespace IR
{
struct FIRCreator
{
FIRCreator(FLinearAllocator* InAllocator) {}
};
}
}