You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
* Changed so ClientSession struct is allocated using aligned_alloc instead of new.. we can't figure out why this is failing with new on the farm and noone can repro so this is a very nasty workaround until we do understand how it can go wrong. * Fixed potential race condition in scheduler * Reduced lock scope in StorageClient to remove chance of deadlock * Enabled mimalloc on linux [CL 31660233 by henrik karlsson in ue5-main branch]