Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool
Ben Marsh 3fa69c2498 Fix dependencies of precompiled modules being linked into the game binary. Was causing CEF to be linked in to UE4Game in Rocket, causing launch-on to fail.
* Plugin modules are now explicitly added into the modules list for the binaries they're going to be a part of (this wasn't possible before we supported modules being in static libraries AND a DLL/EXE at the same time)
* Receipt now only includes runtime dependencies for things which are actually runnable

[CL 2561193 by Ben Marsh in Main branch]
2015-05-21 14:47:55 -04:00
..
2015-05-18 08:16:56 -04:00
2015-05-12 12:00:23 -04:00
2015-05-12 12:00:23 -04:00