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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5264ba61a4ecb646294e8d9b00a6aea5997bf762
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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per larsson 5264ba61a4 Bulk Data - use correct package ID
#rb enrique.garcia
#rnx
#preflight 63721846bf76990b71f3dc58

[CL 23116678 by per larsson in ue5-main branch]
2022-11-14 08:10:08 -05:00
..
Internal
[AssetRegistry] changed TryGetAssetByObjectPath to use FSoftObjectPath to match the rest of the API
2022-09-30 19:00:07 -04:00
Private
Bulk Data - use correct package ID
2022-11-14 08:10:08 -05:00
Public
FFieldPath now respects CoreRedirects.
2022-11-11 10:55:46 -05:00
Tests
[CoreUObject] changed to check for null in TObjectPtr.GetPathName()
2022-11-03 17:47:24 -04:00
CoreUObject.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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