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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5261aeedea54629ef0f57bdbc2fc6db2bb27c4c9
UnrealEngineUWP/Engine/Source
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Ben Marsh 5261aeedea Horde: Have BlobData instances implement IDisposable, allowing us to manage lifetimes of the underlying buffers data they reference.
[CL 28509329 by Ben Marsh in ue5-main branch]
2023-10-05 14:41:30 -04:00
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Developer
Fixing crash that was hidden by hardcoded namespaces.
2023-10-05 08:27:30 -04:00
Editor
Speculative fix editor error notifications with generated classes.
2023-10-05 14:16:07 -04:00
Programs
Horde: Have BlobData instances implement IDisposable, allowing us to manage lifetimes of the underlying buffers data they reference.
2023-10-05 14:41:30 -04:00
Runtime
Decrease memory consumption when creating a building. Now the transforms are not copied in dynamic collections. It will used the rest collection as long the dynamic collection is not modified. Lazy initializer on transforms.
2023-10-05 14:40:16 -04:00
ThirdParty
Android: Update memory advisor to v2.0.1
2023-10-04 08:08:04 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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