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UnrealEngineUWP
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524cd70dbba8b7877dab9f3e51fb42101c19d8db
UnrealEngineUWP
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Engine
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Runtime
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Renderer
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ola olsson
beb4ba9c91
Cleaned up initial move of distant light scheduling (CL 27373452) and removed the old path & cvar that was preserved for hotfixing.
...
#rb Andrew.Lauritzen [CL 27550577 by ola olsson in ue5-main branch]
2023-09-01 04:54:21 -04:00
..
Private
Cleaned up initial move of distant light scheduling (CL 27373452) and removed the old path & cvar that was preserved for hotfixing.
2023-09-01 04:54:21 -04:00
Public
Custom WaterInfoTexture rendering. This adds a new path for rendering the WaterInfoTexture without SceneCaptures, massively improving rendering thread timings. Set r.Water.WaterInfo.RenderMethod to 1 to activate or to 0 to revert to the legacy scene capture path. This implementation is currently using cached draw commands + new EMeshPass entries, but it might be worth it to use DrawDynamicMeshPass() in the future.
2023-08-31 10:11:35 -04:00
Renderer.Build.cs
Added shader.build.cs file.
2023-07-27 22:53:25 -04:00