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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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51a4ef79d52b2639b076a38be2bb592a30a92dd8
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source
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ryan schmidt 51a4ef79d5 CombineMeshInstances: add workaround for SimplifyToMinimalPlanar seam collapse issue
#rb none
#rnx

[CL 27078118 by ryan schmidt in ue5-main branch]
2023-08-14 14:08:10 -04:00
..
GeometryProcessingAdapters
CombineMeshInstances: add workaround for SimplifyToMinimalPlanar seam collapse issue
2023-08-14 14:08:10 -04:00
MeshModelingToolsEditorOnlyExp
Fixes crash switching from "Edit Skin Weights" to other tool.
2023-08-10 14:55:37 -04:00
MeshModelingToolsExp
Make the revolve boundary tool always reset the axis origin to the mesh location, rather than using the origin / the last-used location.
2023-08-02 18:43:57 -04:00
ModelingEditorUI
ModelingMode: Fixes the Vertex Sculpt tool to properly update it's detail panel customizations when falloff types and alpha textures are loaded from presets.
2023-08-01 14:12:42 -04:00
SkeletalMeshModifiers
Skeleton Modifier: allow renaming bones with names starting with an integer
2023-07-31 13:50:10 -04:00
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