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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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514dafde67f930bf681a49befdbcd93e7d64fc14
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/Private
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Andrew Davidson 3ddc3a4da3 Merge up from //UE5/Dev-LargeWorldCoordinates
#rb none

[CL 16211417 by Andrew Davidson in ue5-main branch]
2021-05-05 15:07:25 -04:00
..
MeshCardRepresentationUtilities.cpp
Fixed crash cooking when project does not have r.GenerateMeshDistanceFields enabled
2021-03-23 22:43:50 -04:00
MeshDistanceFieldUtilities.cpp
Removed external linkage from ComputerLinearVoxelIndex() in two separate modules to prevent monolithic link errors.
2021-04-01 04:59:16 -04:00
MeshRepresentationCommon.cpp
Sparse, narrow band, streamed Mesh Signed Distance Fields
2021-03-23 22:40:05 -04:00
MeshRepresentationCommon.h
Fixed Linux compile error
2021-03-23 22:41:24 -04:00
MeshUtilities.cpp
Merge up from //UE5/Dev-LargeWorldCoordinates
2021-05-05 15:07:25 -04:00
MeshUtilitiesPrivate.h
Merge up from //UE5/Dev-LargeWorldCoordinates
2021-05-05 15:07:25 -04:00
SkeletalMeshTools.cpp
Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
2021-02-03 14:57:28 -04:00
SkeletalMeshTools.h
…
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