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? Adding object version header for Dev-Niagara stream. Used to modify skeletal mesh data. ? Modified DataInterface outputs to be optional using a change to the register handler so it writes to a dummy value when the value is optonal. ? Refactored API so a single function can now output Position, Velocity and NBT data in any combination. ? Adding compile error and info when a DI function does not match a calling node. Allows DI APIs to be reworked safely. Though you do need to trigger a recompile when any API is changed. ? Refactored Triangle sampling functions to own cpp ? Vertex Sampling functions in own cpp ? Bone + Socket sampling functions in own cpp. (Experimental skeleton sampling in another shelf, left out of code for now) ? Made SkinOnTheFly the default for skinning mode. #rb Shaun.Kime [CL 4279177 by Simon Tovey in Dev-Niagara branch]