Files
UnrealEngineUWP/Engine/Source/Runtime/AutomationWorker/AutomationWorker.Build.cs
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

50 lines
888 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AutomationWorker : ModuleRules
{
public AutomationWorker(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AutomationMessages",
"CoreUObject",
"Analytics",
"AnalyticsET",
"Json",
"JsonUtilities"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"MessagingCommon",
}
);
PrivateIncludePaths.AddRange(
new string[]
{
"Runtime/AutomationWorker/Private",
}
);
if (Target.bCompileAgainstEngine)
{
PrivateDependencyModuleNames.Add("Engine");
PrivateDependencyModuleNames.Add("RHI");
}
}
}
}