Files
UnrealEngineUWP/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/ThirdParty/VisualStudioSetup/VisualStudioSetup.Build.cs
joe kirchoff e4b870ac3b Update external modules to add include paths to PublicSystemIncludePaths rather than PublicIncludePaths
#rnx
#rb trivial

[CL 22876134 by joe kirchoff in ue5-main branch]
2022-10-31 20:55:55 -04:00

19 lines
480 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class VisualStudioSetup : ModuleRules
{
public VisualStudioSetup(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if(Target.Platform == UnrealTargetPlatform.Win64)
{
PublicSystemIncludePaths.Add("$(ModuleDir)/include");
PublicAdditionalLibraries.Add("$(ModuleDir)/v141/x64/Microsoft.VisualStudio.Setup.Configuration.Native.lib");
}
}
}