Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
4f9feedfd6cc94fa87a5d00288dc67ca03eb4e5d
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
History
Dan Oconnor 5e0d1a6abc These validation functions take a lot of time when loading blueprints, disabled after consulting with Steve.Robb
[CL 2565351 by Dan Oconnor in Main branch]
2015-05-26 14:31:12 -04:00
..
Blueprint
Forcefully resolving macro dependencies before they get expanded into a blueprint on load (to guard against half resolved macro dependencies ending up in blueprints that call said macros).
2015-05-18 13:11:45 -04:00
Misc
Fix bad bug in FStringAssetReference where TryLoad would return null instead of the loaded object
2015-05-08 13:00:09 -04:00
Serialization
Fixing loading objects synchronously from PostLoad while streaming
2015-05-25 15:03:58 -04:00
Templates
#ue4 - Cast flags can now be declared for non-intrinsic classes.
2015-01-06 14:15:32 -05:00
UObject
These validation functions take a lot of time when loading blueprints, disabled after consulting with Steve.Robb
2015-05-26 14:31:12 -04:00
CoreUObjectPrivate.h
Messaging: Removed the WithMessaging type trait and message type pre-cache
2015-04-01 17:35:20 -04:00
Interface.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Powered by Gitea Page: 904ms Template: 19ms
English
English
Licenses API