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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4f435d4ded0aed2a88d855052e04ca2cf706d33d
UnrealEngineUWP/Engine
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morten vassvik 4f435d4ded Adds GetSpecificSocketTransform to UNiagaraDataInterfaceSkeletalMesh. This Data Interface function returns the FTransform components of the current USkeletalMeshComponent or USkeletalMesh.
An optional ComponentToWorld transform can be applied.

The GPU version is not yet implemented.

#rb none


#ROBOMERGE-SOURCE: CL 8351987 via CL 8358469
#ROBOMERGE-BOT: (v401-8057353)

[CL 8360253 by morten vassvik in Main branch]
2019-08-27 22:01:50 -04:00
..
Binaries
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Build
Update LiveCodingConsole executable.
2019-08-27 21:14:10 -04:00
Config
Updated basescalability to haver vall variaible set for each level (did not know that other variable were not reset when swtiching level)
2019-08-27 21:15:16 -04:00
Documentation
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Extras
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Platforms/XXX
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Plugins
Adds GetSpecificSocketTransform to UNiagaraDataInterfaceSkeletalMesh. This Data Interface function returns the FTransform components of the current USkeletalMeshComponent or USkeletalMesh.
2019-08-27 22:01:50 -04:00
Programs
Fixed alignment of non compressed files in pak files.
2019-08-23 19:57:51 -04:00
Shaders
Take into account SkyLuminanceFactor in the material node graph.
2019-08-27 21:14:26 -04:00
Source
Fix for crash in audio device update
2019-08-27 21:54:29 -04:00
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