Files
UnrealEngineUWP/Engine/Build/Android/Java/JavaLibs/google-play-services_lib_rev19/AndroidManifest.xml
Josh Adams b3d5cf5e5c - Big cleanup of Android packaging optimization, made it more safe (adds a few seconds)
- Made java library handling programmatic, no more hardcoding googleplayservices (just put your lib in <Project>\\Build\\Android\\JavaLibs like we have google now in Engine\\Build\\Android\\Java\\JavaLibs)
#codereview chris.babcock,ryan.gerleve

[CL 2345079 by Josh Adams in Main branch]
2014-10-30 12:30:32 -04:00

18 lines
1.1 KiB
XML

<!-- Copyright (C) 2012 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--><!-- From: file:/usr/local/google/buildbot/repo_clients/https___googleplex-android.googlesource.com_a_platform_manifest.git/ub-gcore-longhorn-release/vendor/unbundled_google/packages/OneUp/client/AndroidManifest.xml --><manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="5089000" android:versionName="5.0.89-000" package="com.google.android.gms">
<uses-sdk android:minSdkVersion="9"/>
<application/>
</manifest>