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4eaebc2ba47d98f11550ce9fb013bbfc0111e8d4
UnrealEngineUWP/Engine/Source/Developer/MeshBuilder/Private
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David Lesage 7477e92eb9 #jira UE-168689 Warning: The generation of LOD could have generated spikes on multiple meshes
The threshold in LOD generation to check the quality of the LOD was to small.
It has been update.
#rb none
#preflight 637226fdb6636838285df8ae

[CL 23116233 by David Lesage in ue5-main branch]
2022-11-14 06:39:57 -05:00
..
BuildOptimizationHelper.h
…
BuildStatisticManager.h
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MeshBuilder.cpp
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MeshBuilderModule.cpp
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MeshDescriptionHelper.cpp
Nanite tangent fixes
2022-09-27 02:14:48 -04:00
SkeletalMeshBuilder.cpp
This change is a strategical submit for a coming change that removes lots of includes in headers that are included by many files. This change contains adding of includes in files that previously got those includes transitively from other inclkudes
2022-10-26 12:57:32 -04:00
StaticMeshBuilder.cpp
#jira UE-168689 Warning: The generation of LOD could have generated spikes on multiple meshes
2022-11-14 06:39:57 -05:00
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