Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
4ea338cef4e774fdfaadcc0b9727eb7e644d6a74
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence/Public
History
marc audy 6553e6cd0a Remove as much C++ deprecation as possible up to 4.17 (along with a few scattered removals from beyond)
#preflight 61eefc77ba69a4fdb220bf23

#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 18712765 in //UE5/Release-5.0/... via CL 18712784 via CL 18713147
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18713191 by marc audy in ue5-main branch]
2022-01-24 15:07:48 -05:00
..
AnimSequenceLevelSequenceLink.h
…
DefaultLevelSequenceInstanceData.h
…
ILevelSequenceMetaData.h
…
ILevelSequenceModule.h
…
LevelSequence.h
Sequencer: Redo RemoveInvalidBindings by calling it in PostInitProperties instead of PostLoad since the movie scene might not have been initialized yet. This was causing some automation tests to fail.
2022-01-04 15:27:28 -05:00
LevelSequenceActor.h
…
LevelSequenceActorSpawner.h
…
LevelSequenceAnimSequenceLink.h
Fix Bake Animation Sequence Curve/Transform Export
2022-01-14 14:17:19 -05:00
LevelSequenceBindingReference.h
…
LevelSequenceBurnIn.h
…
LevelSequenceDirector.h
…
LevelSequenceLegacyObjectReference.h
…
LevelSequenceObject.h
…
LevelSequencePlayer.h
Remove as much C++ deprecation as possible up to 4.17 (along with a few scattered removals from beyond)
2022-01-24 15:07:48 -05:00
LevelSequenceSpawnRegister.h
…
SequenceMediaController.h
…
Powered by Gitea Page: 1054ms Template: 13ms
English
English
Licenses API