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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4ea338cef4e774fdfaadcc0b9727eb7e644d6a74
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/Spatial
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Jimmy Andrews bc4f091865 Expose optional second importance weight to the FPriorityOrderPoints class
#rb rinat.abdrashitov
#preflight 623e11818330d27ee37434d4

[CL 19519241 by Jimmy Andrews in ue5-main branch]
2022-03-25 18:00:27 -04:00
..
GeometrySet3.cpp
…
PointSetHashTable.cpp
…
PriorityOrderPoints.cpp
Expose optional second importance weight to the FPriorityOrderPoints class
2022-03-25 18:00:27 -04:00
SparseDynamicOctree3.cpp
…
ZOrderCurvePoints.cpp
Add a ZOrderCurve class to order points such that adjacent points in the ordering are likely to be close in space, to be used for incremental Delaunay construction (but can be useful in other algorithms too)
2022-03-08 15:08:31 -05:00
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