Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Traits
devin doucette ef2ddd8d30 StringBuilder: Changed Append and operator<< to accept a greater variety of character types
- Append now accepts any character type and converts it if necessary.
- AppendAnsi and AppendUtf8 will eventually be deprecated.
- AppendChar has been added and will eventually replace Append(CharType).
- MakeStringView and TStringView CTAD have been added to support Append(CharRangeType).
- WriteToString has been extended with other character types.
- TElementType has been made SFINAE-safe using void_t as suggested by Steve Robb.

#rb Steve.Robb
#preflight 619e69b688439fccfea51e46

#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18285138 in //UE5/Release-5.0/... via CL 18285186
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18285193 by devin doucette in ue5-release-engine-test branch]
2021-11-24 12:14:59 -05:00
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