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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Editor/UnrealEd
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Jason Nadro dce044aeb0 Fix serialization bug that cause COTF to ignore what shader platform we were requesting.
- Add CPU markers to various ODSC related functions.

#rb trivial
#jira UE-121436
#preflight 62475f47b6084b98325ef2ef

[CL 19595445 by Jason Nadro in ue5-main branch]
2022-04-01 16:54:01 -04:00
..
Classes
- Added cooker option, -DlcReevaluateUncookedAssets, which will allow a cooked editor to attempt to cook assets that the base game had attempted to cook and skipped, but left in the assetregistry.
2022-03-30 14:16:51 -04:00
Private
Fix serialization bug that cause COTF to ignore what shader platform we were requesting.
2022-04-01 16:54:01 -04:00
Public
Integrate/Edigrate latest ([at]19541402) Level Instance code from Dev-EngineMerge
2022-03-30 14:38:20 -04:00
UnrealEd.Build.cs
ImageWrapper and import/export refactor
2022-03-15 18:29:37 -04:00
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