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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4ea338cef4e774fdfaadcc0b9727eb7e644d6a74
UnrealEngineUWP/Engine/Source/Editor/AnimationModifiers/Private
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Matt Peters c1b46b1fed FAssetData: Callsites need to handle AssetData.GetClass() returning null. Added IsInstanceOf(UClass*) for the common operation GetClass() && GetClass->IsChildOf(BaseClass).
#jira UE-146521
#rb Zousar.Shaker
#rnx
#preflight 623874b789625f06129e466b

[CL 19450936 by Matt Peters in ue5-main branch]
2022-03-21 09:00:36 -04:00
..
AnimationModifier.cpp
Warning in FortniteEditor Static Analysis Win64 (PVS-Studio): animationmodifier.cpp(103): warning V595: The 'CurrentAnimSequence' pointer was utilized before it was verified
2022-01-06 14:19:52 -05:00
AnimationModifierDetailCustomization.cpp
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AnimationModifierDetailCustomization.h
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AnimationModifierHelpers.h
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AnimationModifiersAssetUserData.cpp
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AnimationModifierSettings.h
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AnimationModifiersModule.cpp
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AnimationModifiersModule.h
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AnimationModifiersTabSummoner.h
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ModifierOutputFilter.h
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SAnimationModifierContentBrowserWindow.cpp
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SAnimationModifierContentBrowserWindow.h
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SAnimationModifiersTab.cpp
FAssetData: Callsites need to handle AssetData.GetClass() returning null. Added IsInstanceOf(UClass*) for the common operation GetClass() && GetClass->IsChildOf(BaseClass).
2022-03-21 09:00:36 -04:00
SAnimationModifiersTab.h
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SModifierItemRow.cpp
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SModifierItemRow.h
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SModifierListview.cpp
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SModifierListview.h
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