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Added CopyLocalLockFileAssemblies to some addins that added new dependencies (nuget packages) to make sure these gets added to the output folder. UAT now have a dependency on WindowsForms (on Windows) to enable the WinForms usage in Gauntlet and Turnkey, but is still a console application so just making sure the right assemblies are referenced. Fixed up shootergame csproj were I had accidentally removed EngineDir props which would have prevented it from working for installed builds as a foreign project. #rb ben.marsh [CL 14773885 by Joakim Lindqvist in ue5-main branch]