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4e8e51dbaf78897f6abe86101f99263746bebd19
UnrealEngineUWP/Engine/Source
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Richard TalbotWatkin 4e8e51dbaf Changed MergeActors tool to use a Nomad Tab, so that any open tab can be correctly restored when reopening the editor.
#jira UE-15583 - Closing Editor with docked 'Merge Actors' window creates unrecognized tab

[CL 2558459 by Richard TalbotWatkin in Main branch]
2015-05-20 07:46:24 -04:00
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Developer
Fixed issue where creating a child of an anim blueprint would result in a regular blueprint being created. Also fixed a similar issue with GameplayAbilityBlueprints.
2015-05-20 07:23:37 -04:00
Editor
Changed MergeActors tool to use a Nomad Tab, so that any open tab can be correctly restored when reopening the editor.
2015-05-20 07:46:24 -04:00
Programs
fix for target.cs files not being in the root of the source directory for some games
2015-05-20 07:22:02 -04:00
Runtime
UE4 - fix cooking crash with atmosphere rendering
2015-05-20 07:36:17 -04:00
ThirdParty
Third party licenses
2015-05-19 17:09:12 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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