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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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Files
4e8c8c3bb86e95cfded0660ca49941753ceb7f06
UnrealEngineUWP/Engine
History
Andrew Grant 4e8c8c3bb8 Added coldcook option to Benchmark script. Removes local DDC content prior to cooking
#jira #rb na

[CL 11806356 by Andrew Grant in 4.25 branch]
2020-03-01 14:49:17 -05:00
..
Binaries
Updating PerfReportTool reports to include section for Niagara breakdown
2020-02-29 18:30:19 -05:00
Build
Intialize Ribbon was not properly initializing Particles.MaterialRandom
2020-02-29 09:52:20 -05:00
Config
Provide more control over OBB selection
2020-02-28 19:48:31 -05:00
Documentation
Documentation for build tools
2020-02-26 02:29:49 -05:00
Extras
export PATH for Linux/Mac SetupAndroid scripts
2020-02-21 14:53:36 -05:00
Platforms/XXX
Change platform extensions and games to output UAT scripts to their own folder rather than to the Engine folder.
2020-02-25 09:54:31 -05:00
Plugins
Merging DMX fixes from Dev-VirtualProduction, up to CL 11494311.
2020-02-29 06:51:53 -05:00
Programs
#jira UE-85967 - UnrealDisasterRecoveryService character length is long and can easily max out path length
2020-02-18 16:17:27 -05:00
Shaders
Bumping the shader version on chance that prior change11706862 might necessitate it. Made using r.InvalidateShaderCache
2020-02-28 18:31:04 -05:00
Source
Added coldcook option to Benchmark script. Removes local DDC content prior to cooking
2020-03-01 14:49:17 -05:00
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